DE GLORIA, ALESSANDRO
 Distribuzione geografica
Continente #
EU - Europa 32.607
AS - Asia 3.228
NA - Nord America 1.621
SA - Sud America 240
AF - Africa 61
OC - Oceania 2
Totale 37.759
Nazione #
IT - Italia 31.715
US - Stati Uniti d'America 1.516
SG - Singapore 1.440
CN - Cina 905
FR - Francia 621
VN - Vietnam 476
BR - Brasile 163
HK - Hong Kong 121
BD - Bangladesh 75
MX - Messico 51
DE - Germania 50
CH - Svizzera 49
JP - Giappone 45
GB - Regno Unito 40
AR - Argentina 35
FI - Finlandia 32
CA - Canada 30
IN - India 29
ID - Indonesia 17
IQ - Iraq 16
PH - Filippine 15
IE - Irlanda 14
PK - Pakistan 14
ZA - Sudafrica 14
RU - Federazione Russa 13
NL - Olanda 12
UA - Ucraina 12
TW - Taiwan 11
ES - Italia 10
TH - Thailandia 10
TR - Turchia 10
CL - Cile 9
DZ - Algeria 9
KR - Corea 9
SA - Arabia Saudita 9
TN - Tunisia 9
EC - Ecuador 8
JM - Giamaica 8
CO - Colombia 7
KE - Kenya 6
SE - Svezia 6
VE - Venezuela 6
EG - Egitto 5
PL - Polonia 5
CR - Costa Rica 4
SN - Senegal 4
UY - Uruguay 4
AT - Austria 3
AZ - Azerbaigian 3
JO - Giordania 3
KZ - Kazakistan 3
PY - Paraguay 3
TT - Trinidad e Tobago 3
AU - Australia 2
BE - Belgio 2
BG - Bulgaria 2
BO - Bolivia 2
BY - Bielorussia 2
GA - Gabon 2
GT - Guatemala 2
LB - Libano 2
LT - Lituania 2
LV - Lettonia 2
ML - Mali 2
NP - Nepal 2
PE - Perù 2
PR - Porto Rico 2
PT - Portogallo 2
RO - Romania 2
RS - Serbia 2
AE - Emirati Arabi Uniti 1
AL - Albania 1
BB - Barbados 1
BF - Burkina Faso 1
BH - Bahrain 1
CI - Costa d'Avorio 1
CZ - Repubblica Ceca 1
DJ - Gibuti 1
DK - Danimarca 1
DM - Dominica 1
EE - Estonia 1
GE - Georgia 1
GF - Guiana Francese 1
GN - Guinea 1
GR - Grecia 1
HN - Honduras 1
HR - Croazia 1
HU - Ungheria 1
IL - Israele 1
IR - Iran 1
IS - Islanda 1
KW - Kuwait 1
MA - Marocco 1
ME - Montenegro 1
MN - Mongolia 1
MW - Malawi 1
MY - Malesia 1
NI - Nicaragua 1
PS - Palestinian Territory 1
RE - Reunion 1
Totale 37.751
Città #
Genova 19.379
Genoa 7.396
Rapallo 2.789
Vado Ligure 1.951
Singapore 669
San Jose 525
Lauterbourg 278
Ashburn 180
Beijing 147
Ho Chi Minh City 132
New York 132
Hong Kong 113
Hanoi 101
Bordighera 69
Santa Clara 64
Zurich 48
Council Bluffs 47
Los Angeles 38
Frankfurt am Main 37
Tokyo 37
Helsinki 32
Mexico City 26
Da Nang 25
Haiphong 25
Tianjin 21
São Paulo 17
Atlanta 15
Milan 15
Dallas 14
Dublin 14
Rome 14
North Charleston 13
Orem 13
Boardman 12
Cardiff 12
Chicago 12
St Louis 12
Guangzhou 11
Amsterdam 10
Buffalo 10
Phoenix 8
Biên Hòa 7
Rio de Janeiro 7
Brasília 6
Buenos Aires 6
Houston 6
Hải Dương 6
Montreal 6
Naples 6
Toluca 6
Toronto 6
Ankara 5
Bangkok 5
Can Tho 5
Chennai 5
City of London 5
Johannesburg 5
Manchester 5
Nuremberg 5
Quận Ba 5
San Francisco 5
The Dalles 5
Baghdad 4
Dakar 4
Dhaka 4
Istanbul 4
Jacksonville 4
Karachi 4
Lahore 4
Lviv 4
Montevideo 4
Mumbai 4
Nairobi 4
New Delhi 4
Poplar 4
Shanghai 4
Stockholm 4
Tunis 4
Turin 4
Amman 3
Baku 3
Bari 3
Bologna 3
Brooklyn 3
Bình Phước 3
Bắc Giang 3
Camparada 3
Cape Town 3
Caracas 3
Changsha 3
Curitiba 3
Des Moines 3
Goiânia 3
Jeddah 3
Kaohsiung 3
Kingston 3
Kyiv 3
Las Vegas 3
London 3
Louisville 3
Totale 34.711
Nome #
VeGame: Exploring Art and History in Venice 301
Field test of multimedia portable guides for tourists 272
Exploring particle swarm optimization to build a dynamic charging electric vehicle routing algorithm 242
Integrating portable multimedia tools in car 230
A gamified collaborative course in entrepreneurship: Focus on objectives and tools 224
The Journey: A Service-Based Adaptive Serious Game on Probability 214
Developing in-car based Tour Guides 209
A game engine plug-in for efficient development of investigation mechanics in serious games 207
User testing a hypermedia tour guide 207
The absolute and social comparative analysis of driver performance on a simulated road network 204
User testing a hypermedia tour guide 202
A serious game architecture for green mobility 201
A low-cost, open-source cyber physical system for automated, remotely controlled precision agriculture 201
Mapping Learning and Game Mechanics for Serious Games Analysis 196
A Boltzmann machine approach to code optimization 195
A Gamified Flexible Transportation Service for On-Demand Public Transport 191
A case study on Service-Oriented Architecture for Serious Games 190
An easy to author Dialogue Management System for Serious Games. 188
Block placement with a Boltzmann machine 186
A Neuroscience Based Approach to Game Based Learning Design 184
Towards a virtual reality interactive application for truck traffic access management 184
A Low-Power Microcontroller with On-Chip Self-Tuning Digital Clock-Generator for Variable-Load Applications 180
A Serious Game model for Cultural Heritage 180
A smart mobility serious game concept and business development study 180
Maximizing power transfer for dynamic wireless charging electric vehicles 180
Design and Construction of an Arbitrary Waveform Generator 178
TEAM applications for Collaborative Road Mobility 178
Towards a service-oriented architecture framework for educational serious games 177
Designing a Serious Game as a Diagnostic Tool 173
Assessment of Driver Behavior Based on Machine Learning Approaches in a Social Gaming Scenario 173
A Fuzzy Logic Module to Estimate a Driver’s Fuel Consumption for Reality-Enhanced Serious Games 173
IoT Grid alignment assistant system for dynamic wireless charging of electric vehicles 172
From Electrical Interactions among Dipoles to Cellular Automata: a Model 171
A non-deterministic scheduler for a software pipelining compiler 166
AutoGraL: a Java 2D Graphics Library for Configurable Automotive Dashboards 164
Safe Drive Map Concept for Road Curve Monitoring 164
A configurable customer tailored instrument cluster: the project ACTIVE 163
User preferences for a serious game to improve driving 162
oDect: an RFID-based Object Detection API to support applications development on Mobile Devices 161
Platform for Distributed 3D Gaming 161
A Tile-Expansion Router 160
Towards a Conversational Agent Architecture to Favor Knowledge Discovery in Serious Games 160
Designing mobile games for a challenging experience of the urban heritage 159
A social serious game concept for green, fluid and collaborative driving 158
3D Graphic Streaming Protocol for Pervasive Gaming 156
Clustered Boltzmann machines: Massively parallel architectures for constrained optimization problems 156
Supporting efficient design of mobile HCI 156
An activity theory-based model for serious games analysis and conceptual design 156
A delay insensitive approach to the VLSI design of a DRAM controller 155
A Serious Games to Inform about HIV Prevention: HInVaders, a Case Study 154
Developing a Synthetic Dataset for Driving Scenarios 153
A serious game to promote road safety 152
Auditory attention, implications for serious game design 152
Puzzle-it: An HTML5 Serious Games Platform for Education 151
A self-timed interrupt controller: a case study in asynchronous micro-architecture design 151
A programmable instruction format extension to VLIW architectures 151
Exploiting real-time EEG analysis for assessing flow in games 150
3D rendering of Luca Cambiaso's (1527-1585) "cubist" figures 149
Implementation Techniques for Fuzzy Theory Systems and Their Applications 149
An evaluation system for Prolog dedicated processors 149
Deployment of serious gaming approach for safe and sustainable mobility 149
Hardware design of asynchronous fuzzy controllers 148
A Java based web application which addresses urban traffic problems relying on real-time collected data 148
Exploring Gaming Mechanisms to Enhance Knowledge Acquisition in Virtual Worlds 148
Building a Comprehensive R&D Community on Serious Games 148
A novel stability analysis of a PLL for timing recovery in hard disk drives 146
Discovering the European Heritage Through the ChiKho Educational Web Game 146
JSBricks: a Suite of Microbenchmarks for the Evaluation of Java as a Scientific Execution Environment 145
A Tool for Automatic Synthesis of Fuzzy Controllers 145
Time-Aware Multivariate Nearest Neighbor Regression Methods for Traffic Flow Prediction 145
A standard cell set for delay insensitive VLSI design 144
Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems 143
Enhancing the Educational Value of Video Games 143
Design of an ASIP architecture for low-level visual elaborations. 143
Adaptive Experience Engine for Serious Games 143
Raspberry pi 3 performance characterization in an artificial vision automotive application 142
LodeStar: a mobile device to enhance visually impaired people experience of cultural and naturalistic places 141
Instruction level parallelism in Prolog: Analysis and architectural support 141
Massive parallelism in multi-level simulation of VLSI circuits 141
Serious Games and the Development of an Entrepreneurial Mindset in Higher Education Engineering Students 141
Developing ICT solutions for dynamic charging of electric vehicles 141
Invocation Profile Characterization of Java Applications 140
Design and characterization of a standard cell set for delay insensitive VLSI design 140
An architectural approach to efficient 3D urban modeling 140
A task annotation model for SandBox Serious Games 140
SVM-Based Pedestrian Recognition on Near-InfraRed images 139
A VLSI architecture for a Prolog machine 139
Serious Games for education and training 139
Hardware solutions for fuzzy control 138
An IoT-inspired cloud-based web service architecture for e-health applications 138
Player Experience evaluation: an approach based on the Personal Construct Theory 137
WLESS-Frame: a simulation-based development environment for 802.11stations 136
A Format of Serious Games for Higher Technology Education Topics 136
A Cloud-based Videogame Streaming System for Pervasive Gaming 136
Visa: A variable instruction set architecture 136
Designing Effective Serious Games: Opportunities and Challenges for Research 136
An Integrated Framework for Personalized t-learning 136
Special issue on Serious Games 135
Designing Physics Game to Support Inquiry Learning and to Promote Retrieval Practice 135
MADE: developing edutainment applications on mobile computers 135
Totale 16.403
Categoria #
all - tutte 117.591
article - articoli 41.970
book - libri 278
conference - conferenze 66.237
curatela - curatele 0
other - altro 670
patent - brevetti 0
selected - selezionate 0
volume - volumi 8.436
Totale 235.182


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021153 0 0 0 0 0 0 0 0 0 0 0 153
2021/20223.305 65 195 298 316 171 233 232 794 139 309 119 434
2022/20233.441 355 144 36 329 538 695 61 289 590 59 292 53
2023/20241.571 116 226 71 190 128 261 68 92 73 62 79 205
2024/20255.119 246 445 184 263 596 535 479 748 256 306 409 652
2025/20268.346 948 295 462 696 1.086 996 1.482 420 642 874 358 87
Totale 38.198