PUPPO, ENRICO
 Distribuzione geografica
Continente #
EU - Europa 11.787
AS - Asia 1.299
NA - Nord America 823
SA - Sud America 86
AF - Africa 22
Continente sconosciuto - Info sul continente non disponibili 3
OC - Oceania 1
Totale 14.021
Nazione #
IT - Italia 11.582
US - Stati Uniti d'America 780
SG - Singapore 576
CN - Cina 376
VN - Vietnam 193
FR - Francia 124
BR - Brasile 47
BD - Bangladesh 41
HK - Hong Kong 36
CA - Canada 23
DE - Germania 18
IN - India 13
JP - Giappone 12
AR - Argentina 11
GB - Regno Unito 11
FI - Finlandia 10
IQ - Iraq 9
MX - Messico 9
NL - Olanda 7
SA - Arabia Saudita 7
CH - Svizzera 6
CO - Colombia 6
EC - Ecuador 6
IE - Irlanda 6
KE - Kenya 6
UZ - Uzbekistan 6
VE - Venezuela 6
CL - Cile 5
ZA - Sudafrica 5
DZ - Algeria 4
LV - Lettonia 4
PH - Filippine 4
RU - Federazione Russa 4
UA - Ucraina 4
JM - Giamaica 3
PY - Paraguay 3
TR - Turchia 3
AE - Emirati Arabi Uniti 2
AL - Albania 2
AZ - Azerbaigian 2
BA - Bosnia-Erzegovina 2
DO - Repubblica Dominicana 2
ES - Italia 2
ID - Indonesia 2
JO - Giordania 2
LB - Libano 2
MA - Marocco 2
NP - Nepal 2
TH - Thailandia 2
TN - Tunisia 2
AT - Austria 1
AU - Australia 1
BE - Belgio 1
BO - Bolivia 1
CR - Costa Rica 1
CW - ???statistics.table.value.countryCode.CW??? 1
EG - Egitto 1
HT - Haiti 1
HU - Ungheria 1
KG - Kirghizistan 1
KH - Cambogia 1
KR - Corea 1
KZ - Kazakistan 1
MK - Macedonia 1
MU - Mauritius 1
MY - Malesia 1
OM - Oman 1
PA - Panama 1
PE - Perù 1
PK - Pakistan 1
RO - Romania 1
SV - El Salvador 1
SX - ???statistics.table.value.countryCode.SX??? 1
SY - Repubblica araba siriana 1
TT - Trinidad e Tobago 1
TW - Taiwan 1
UG - Uganda 1
VG - Isole Vergini Britanniche 1
XK - ???statistics.table.value.countryCode.XK??? 1
Totale 14.021
Città #
Genova 6.504
Genoa 3.089
Rapallo 954
Vado Ligure 921
San Jose 358
Singapore 263
Lauterbourg 111
Beijing 72
Ashburn 64
Ho Chi Minh City 61
New York 43
Hanoi 42
Hong Kong 33
Bordighera 27
Boardman 22
Los Angeles 21
Santa Clara 16
Frankfurt am Main 14
Haiphong 11
Tianjin 11
Helsinki 10
Milan 10
Tokyo 10
Shenzhen 9
Orem 7
Amsterdam 6
Chicago 6
Mexico City 6
Tashkent 6
Verona 6
Zurich 6
Buffalo 5
Cardiff 5
Da Nang 5
Dublin 5
Naples 5
Phoenix 5
Rome 5
Shanghai 5
Brooklyn 4
Chennai 4
Des Moines 4
Hải Dương 4
Modena 4
Nairobi 4
Riga 4
Valenza 4
Baltimore 3
Biên Hòa 3
Charlotte 3
Council Bluffs 3
Detroit 3
Houston 3
Jeddah 3
La Spezia 3
Lanús 3
Manchester 3
Miami 3
Montreal 3
Quito 3
Rimini 3
Riyadh 3
San Francisco 3
Santo Domingo 3
São Paulo 3
Toronto 3
Vĩnh Long 3
Winnipeg 3
Amman 2
Baku 2
Beirut 2
Boydton 2
Bình Phước 2
Calgary 2
Can Tho 2
Cape Town 2
Casablanca 2
City of London 2
Dallas 2
Denver 2
Dhaka 2
Erbil 2
Fonthill 2
Fort Lauderdale 2
Hamburg 2
Hangzhou 2
Indianapolis 2
Indore 2
Istanbul 2
Jacksonville 2
Johannesburg 2
Kolkata 2
Kyiv 2
Madrid 2
Medellín 2
New Orleans 2
Newark 2
Ninh Bình 2
Paris 2
Parma 2
Totale 12.918
Nome #
On-line Space Sculpturing for 3D Shape Manipulation 205
Scale-Space Techniques for Fiducial Points Extraction from 3D Faces 205
A multi-resolution topological representation for non-manifold meshes 203
A multimodal dataset for the analysis of movement qualities in karate martial art 192
A continuous scale-space method for the automated placement of spot heights on maps 190
A comparison of methods for gradient field estimation on simplicial meshes 188
An on-line algorithm for constrained Delaunay triangulation 182
A multi-resolution topological representation for non-manifold meshes 177
A Virtually Continuous Representation of the Deep Structure of Scale-Space 176
Multi-VMap: a Multi-Scale Model for Vector Maps 173
Compressing Multiresolution Triangle Meshes 173
A representation for abstract simplicial complexes: an analysis and a comparison 172
Splines on manifolds: A survey 172
A survey of data structures for level-of-detail models 169
Limbs synchronisation as a measure of movement quality in Karate 169
Computing the Riemannian center of mass on meshes 167
An algorithm for decomposing multi-dimensional non-manifold objects into nearly manifold components 167
Animation-Aware Quadrangulation 167
Clustering techniques for out-of-core multi-resolution modeling 166
Mosaicing of 3D Sonar Data Sets - Techniques and Applications 163
Tracing Field-Coherent Quad Layouts 162
Data structures for simplicial multi-complexes 161
Evaluating Movement Quality Through Intrapersonal Synchronization 160
Representing vertex-based multiresolution simplicial complexes 159
A complete system for on-line modelling of acoustic images 157
3-SHIRT: Three-Dimensional Shape Indexing and Retrieval Techniques 157
Level-of-Detail for Data Analysis and Exploration: a historical overview and some new perspectives 154
Automatic construction of quad-based subdivision surfaces using Fitmaps 154
Implicit hierarchical quad-dominant meshes 153
Adaptive LOD editing of quad meshes 150
Statics Aware Grid Shells 149
Data structures for 3D multi-tessellations: an overview 148
Dynamic view-dependent multiresolution on a client-server architecture 146
Patchwork Terrains: Multi-resolution Representation from Arbitrary Overlapping Grids with Dynamic Update 145
Morphology-driven simplification and multiresolution modeling of terrains 144
Optimal isosurface extraction 143
Selective refinement queries for volume visualization of unstructured tetrahedral meshes 142
Applications of Computational Geometry to Geographical Information Systems 140
The Half-Edge Tree: A Compact Data Structure for Level-of-Detail Tetrahedral Meshes 140
Practical quad mesh simplification 139
Multiresolution Representation of Shapes Based on Cell Complexes 138
On the topological representation of line drawings 138
An Algorithm for Decomposing Multi-dimensional Non-manifold Objects 138
Speeding up isosurface extraction using interval trees 137
Multi-Scale Geographic Maps 136
Fast neighborhood search on polygonal meshes 134
3D environment modeling for underwater applications 133
Volume Visualization of Large Tetrahedral Meshes on Low Cost Platforms 133
RGB Subdivision 133
A Library for Multiresolution Modeling of Field Data in GIS 132
Multi-resolution Terrain Modeling 130
Variable resolution triangulations 129
Non-manifold decomposition in arbitrary dimensions 128
Skeleton-driven Adaptive Hexahedral Meshing of Tubular Shapes 128
Decomposing non-manifold object in arbitrary dmension 126
Encoding Level-Of-Detail Tetrahedral Meshes through the Half-Edge Tree 125
Hierarchical triangulation for multiresolution surface description 124
Non-Manifold Multi-Tessellation: from Meshes to Iconic Representations of 3D Objects 122
Simple Quad Domains for Field Aligned Mesh Parametrization 122
Quad-Mesh Generation and Processing: a survey 121
Adaptive Quad Mesh Simplification 119
Data-driven interactive quadrangulation 119
Multiresolution representation and visualization of volume data 118
Multi-resolution out-of-core modelling of terrain and geological data 118
Representation of non-manifold objects through decomposition into nearly manifold parts 117
Skeleton based cage generation guided by harmonic fields 117
Stability of Statics Aware Voronoi Grid-Shells 117
Patchwork Terrains 112
Improving 3D shape retrieval with SVM 112
Interpolatory Adaptive Subdivision for Mesh LOD Editing 111
Physically-based simulation of elastic-plastic fusion of 3D bioprinted spheroids 109
b/Surf: Interactive Bézier Splines on Surface Meshes 109
Compressing triangulated irregular networks 108
Efficient on-line mosaicing from 3D acoustical images 107
Ping to ping registration of 3D sonar data sets 105
Out-of-core Multi-resolution Modeling 103
LoopyCuts: Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing 102
Dynamic adaptive subdivision meshes 101
Shape reconstruction with uncertainty 100
Selectively refinable subdivision meshes 99
Fields on Symmetric Surfaces 99
Extraction of the quad layout of a triangle mesh guided by its curve skeleton 95
A hardware description language based on a hierarchical graph model 94
Frame Fields: Anisotropic and Non-orthogonal Cross Fields 94
Vector graphics on surfaces using straightedge and compass constructions 93
Gradient Field Estimation on Triangle Meshes 88
VARIANT: A System for Terrain Modeling at Variable Resolution 85
Quad Meshing 82
geoTangle: Interactive Design of Geodesic Tangle Patterns on Surfaces 82
Practical Computation of the Cut Locus on Discrete Surfaces 80
Efficient Multi-scale Curvature and Crease Estimation 78
BoolSurf: Boolean Operations on Surfaces 76
Out-of-core multiresolution terrain modeling 75
Nearly Smooth Differential Operators on Surface Meshes 74
HIERARCHICAL DATA STRUCTURE FOR HARDWARE SYSTEM DESCRIPTION 70
Real-Time Deformation with Coupled Cages and Skeletons 70
Spatial queries on a hierarchical terrain model 69
Non-manifold decompositions in arbitrary dimensions 68
3D mosaicing for environment reconstruction 67
Evaluating Movement Quality Through Intrapersonal Synchronization 65
Totale 12.993
Categoria #
all - tutte 47.264
article - articoli 21.348
book - libri 0
conference - conferenze 16.631
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 9.285
Totale 94.528


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202140 0 0 0 0 0 0 0 0 0 0 0 40
2021/20221.124 35 86 104 104 29 67 76 314 53 94 48 114
2022/20231.179 100 62 12 113 165 185 33 73 182 38 175 41
2023/2024769 31 67 39 129 57 99 51 72 57 15 61 91
2024/20252.163 39 204 45 79 353 255 180 355 90 118 222 223
2025/20263.477 390 72 235 247 452 333 639 109 243 301 154 302
Totale 14.188