NIEWIADOMSKI, RADOSLAW
 Distribuzione geografica
Continente #
EU - Europa 6.016
NA - Nord America 1.852
AS - Asia 1.206
Continente sconosciuto - Info sul continente non disponibili 318
SA - Sud America 122
AF - Africa 24
OC - Oceania 2
Totale 9.540
Nazione #
IT - Italia 5.833
US - Stati Uniti d'America 1.661
CN - Cina 426
SG - Singapore 405
VN - Vietnam 149
BD - Bangladesh 108
CA - Canada 85
FR - Francia 74
BR - Brasile 68
CR - Costa Rica 27
HK - Hong Kong 25
DE - Germania 24
GB - Regno Unito 20
AR - Argentina 18
MX - Messico 15
GT - Guatemala 13
IN - India 13
JP - Giappone 13
EC - Ecuador 11
JM - Giamaica 11
ID - Indonesia 10
TR - Turchia 10
CO - Colombia 9
FI - Finlandia 9
NL - Olanda 9
VE - Venezuela 9
CH - Svizzera 8
HN - Honduras 7
TT - Trinidad e Tobago 7
ZA - Sudafrica 7
ES - Italia 6
PH - Filippine 6
CW - ???statistics.table.value.countryCode.CW??? 5
NI - Nicaragua 5
PL - Polonia 5
PR - Porto Rico 5
SV - El Salvador 5
AE - Emirati Arabi Uniti 4
KR - Corea 4
LT - Lituania 4
MY - Malesia 4
PK - Pakistan 4
RU - Federazione Russa 4
AT - Austria 3
GP - Guadalupe 3
IQ - Iraq 3
NP - Nepal 3
PT - Portogallo 3
RO - Romania 3
TN - Tunisia 3
TW - Taiwan 3
UA - Ucraina 3
AU - Australia 2
BB - Barbados 2
BH - Bahrain 2
BO - Bolivia 2
CG - Congo 2
CL - Cile 2
DZ - Algeria 2
GE - Georgia 2
IL - Israele 2
IR - Iran 2
LB - Libano 2
SC - Seychelles 2
SY - Repubblica araba siriana 2
TH - Thailandia 2
UZ - Uzbekistan 2
XK - ???statistics.table.value.countryCode.XK??? 2
BA - Bosnia-Erzegovina 1
BF - Burkina Faso 1
BG - Bulgaria 1
BM - Bermuda 1
CI - Costa d'Avorio 1
CM - Camerun 1
DK - Danimarca 1
DO - Repubblica Dominicana 1
EE - Estonia 1
ET - Etiopia 1
GD - Grenada 1
GM - Gambi 1
GR - Grecia 1
IE - Irlanda 1
IS - Islanda 1
KE - Kenya 1
LC - Santa Lucia 1
LY - Libia 1
MQ - Martinica 1
NO - Norvegia 1
PA - Panama 1
PE - Perù 1
PY - Paraguay 1
SN - Senegal 1
UY - Uruguay 1
Totale 9.229
Città #
Genoa 2.344
Genova 2.270
Vado Ligure 593
Rapallo 413
Ashburn 325
Singapore 244
San Jose 237
Council Bluffs 126
Beijing 72
Lauterbourg 50
Ho Chi Minh City 46
Santa Clara 42
Los Angeles 34
Hanoi 31
Boardman 28
New York 28
Phoenix 25
Bordighera 24
Milan 23
San José 21
Hong Kong 19
Dallas 17
Atlanta 16
Rome 16
Elk Grove Village 15
Frankfurt am Main 15
St Louis 15
Chicago 14
Brasília 12
Buffalo 12
Lille 12
Montreal 12
São Paulo 11
The Dalles 11
North Bergen 10
Kingston 9
Guatemala City 8
Naples 8
Orem 8
Queens 8
Saint Augustine 8
Vancouver 8
Biên Hòa 7
Philadelphia 7
Tokyo 7
Toronto 7
Amsterdam 6
Brooklyn 6
Mexico City 6
Miami 6
Newark 6
Virginia Beach 6
Bologna 5
Charlotte 5
Da Nang 5
Florence 5
Guangzhou 5
Guayaquil 5
Helsinki 5
Houston 5
Las Vegas 5
London 5
Padua 5
Parma 5
San Francisco 5
Secaucus 5
Thái Nguyên 5
Tianjin 5
Willemstad 5
Zurich 5
Albuquerque 4
Brampton 4
Brescia 4
Chaguanas 4
Chennai 4
Cleveland 4
Denver 4
Dhaka 4
El Paso 4
Figino 4
Halifax 4
Jacksonville 4
Lappeenranta 4
Lexington 4
Managua 4
Portsmouth 4
San Pedro Sula 4
San Salvador 4
San Zenone degli Ezzelini 4
Springfield 4
Surrey 4
Tampa 4
Antioch 3
Basel 3
Boston 3
Calgary 3
Caracas 3
Columbia 3
Garland 3
Haiphong 3
Totale 7.506
Nome #
Movement Fluidity Analysis Based on Performance and Perception 290
Designing multimodal interactive systems using EyesWeb XMI 257
Automated detection of impulsive movements in HCI 249
A system to support the learning of movement qualities in dance: A case study on dynamic symmetry 237
Analysis of intrapersonal synchronization in full-body movements displaying different expressive qualities 231
Low-intrusive Recognition of Expressive Movement Qualities 230
Towards a multimodal repository of expressive movement qualities in dance 215
A multimodal dataset for the analysis of movement qualities in karate martial art 209
The dancer in the eye: Towards a multi-layered computational framework of qualities in movement 198
Analysis of movement quality in full-body physical activities 197
Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI 194
Automated Laughter Detection from Full-Body Movements 193
Using the Audio Respiration Signal for Multimodal Discrimination of Expressive Movement Qualities 184
Automatic Detection of Reflective Thinking in Mathematical Problem Solving based on Unconstrained Bodily Exploration 171
The influence of a virtual companion on amusement when watching funny films 168
Analysis of cognitive states during bodily exploration of mathematical concepts in visually impaired children 168
MMLI: Multimodal Multiperson Corpus of Laughter in Interaction 164
Perception of intensity incongruence in synthesized multimodal expressions of laughter 162
An expressive ECA showing complex emotions 160
Does embodied training improve the recognition of mid-level expressive movement qualities sonification? 159
From motions to emotions: Classification of Affect from Dance Movements using Deep Learning 156
Comfortability Analysis Under a Human–Robot Interaction Perspective 155
Gelotophobia and the challenges of implementing laughter into virtual agents interactions 154
How is your laugh today? 153
Towards a model of nonverbal leadership in unstructured joint physical activity 151
Multimodal analysis of laughter for an interactive system 145
Rhythmic Body Movements of Laughter 142
The effect of wrinkles, presentation mode, and intensity on the perception of facial actions and full-face expressions of laughter 133
Individual Differences in Social and Emotional Responses to Robotic Dining Companions: Toward Personalized Interaction Design 130
A Virtual Agent as a Commensal Companion 126
Laugh When You’re Winning 124
Guest Editorial: Towards Machines Able to Deal with Laughter 119
Social Interaction Data-sets in the Age of Covid-19: a Case Study on Digital Commensality 115
Can robots impact human comfortability during a live interview? 113
Can Robots Elicit Different Comfortability Levels? 108
Greta: An interactive expressive ECA system 107
Do We Need Artificial Dining Companions? Exploring Human Attitudes Toward Robots in Commensality Settings 101
What's on your plate? Collecting multimodal data to understand commensal behavior 99
Comfortability Recognition from Visual Non-verbal Cues 97
A VR game-based system for multimodal emotion data collection 95
Exploring New Vitality Forms in Human-Robot Interaction 91
Modeling Multiple Temporal Scales of Full-body Movements for Emotion Classification 91
Affect Recognition in Hand-Object Interaction Using Object-Sensed Tactile and Kinematic Data 90
The role of respiration audio in multimodal analysis of movement qualities 88
Nonverbal Leadership in Joint Full-Body Improvisation 85
Appraisal theory-based mobile app for physiological data collection and labelling in the wild 77
First Multimodal Banquet: Exploring Innovative Technology for Commensality and Human-Food Interaction (CoFI2024) 76
Social robots as eating companions 74
From Polarization to Pro-Sociality: Measuring Beneficence in Controversial Online Conversations 70
Toward Emotion Recognition From Physiological Signals in the Wild: Approaching the Methodological Issues in Real-Life Data Collection 68
Automatic Recognition of Commensal Activities in Co-located and Online settings 64
Fostering Interactive Mindfulness Experiences in VR 64
Sounding bodies: Exploring sonification to promote physical contact 63
Introducing artificial commensal companions 63
Editorial: Computational Commensality 63
Room for one more? - Introducing artificial commensal companions 62
Eating with an artificial commensal companion 62
Affect expression in ECAs: Application to politeness displays 61
Multimodal Emotion Recognition of Hand-Object Interaction 58
Instagram Reactions to a Virtual Dining Companion:Qualitative Coding vs. Automated Sentiment Analysis 56
AVLaughterCycle: Enabling a virtual agent to join in laughing with a conversational partner using a similarity-driven audiovisual laughter animation 56
Diffusion-Based Unsupervised Pre-training for Automated Recognition of Vitality Forms 54
A Social Robot Companion for Individuals Eating Alone 53
Positive Emotion Recognition—A Survey of Computational Models 53
Self-assessment of affect-related events for physiological data collection in the wild based on appraisal theories 51
Multimodal interactive VR mindfulness experience 48
Unleashing the Transferability Power of Unsupervised Pre-Training for Emotion Recognition in Masked and Unmasked Facial Images 48
Designing Interactions for Artificial Commensal Companions 47
Towards the dataset for analysis and recognition of facial expressions intensity 41
Decoding communicative action vitality forms in social contexts 40
Towards Commensal Activities Recognition 40
Fuzzy similarity of facial expressions of embodied agents 39
Design and development of asymmetric VR environment supporting collaborative interaction of physicians and patients with MRI data 39
Warmth, competence, believability and virtual agents 37
The AVLaughterCycle database 36
Facial deception in humans and ECAs 35
Laugh-aware virtual agent and its impact on user Amusement 35
Coordinating the generation of signs in multiple modalities in an affective agent 34
Communicating emotional states with the Greta agent 34
How is believability of a virtual agent related to warmth, competence, personification, and embodiment? 33
Greta, une plateforme d'agent conversationnel expressif et interactif 33
Towards multimodal expression of laughter 32
Multimodal complex emotions: Gesture expressivity and blended facial expressions 30
Toward Modeling Commensal Interactions in Human Dyads 30
Expressions intelligentes des émotions 30
Intelligent expressions of emotions 30
Perception of blended emotions: From video corpus to expressive agent 29
Expressions of empathy in ECAs 29
Cross-media agent platform 28
Computational Models of Expressive Behaviors for a Virtual Agent 27
Model of facial expressions management for an embodied conversational agent 26
Expression of affects in embodied conversational agents 26
Emotional Interactive Storyteller System 25
Evaluation of multimodal sequential expressions of emotions in ECA 25
La compréhension de la machine à travers l'expression non-verbale 24
Estimation of FAPs and intensities of AUs based on real-time face tracking 24
Introducing Multimodal Sequential Emotional Expressions for Virtual Characters 23
How Do We Perceive the Intensity of Facial Expressions? The PIFE Dataset for Analysis of Perceived Intensity 23
Constraint-based model for synthesis of multimodal sequential expressions of emotions 23
How a virtual agent should smile? Morphological and dynamic chacteristics of virtual agent's smiles 23
Totale 9.378
Categoria #
all - tutte 34.033
article - articoli 10.922
book - libri 0
conference - conferenze 21.099
curatela - curatele 0
other - altro 280
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.732
Totale 68.066


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022368 0 0 0 53 31 32 16 93 42 30 11 60
2022/2023525 33 45 17 28 59 62 16 45 78 8 85 49
2023/2024542 36 52 23 54 52 123 24 22 20 31 26 79
2024/20251.454 32 112 61 84 210 159 184 207 41 55 117 192
2025/20263.176 326 106 312 323 309 220 493 159 285 272 163 208
2026/20271.430 372 201 311 546 0 0 0 0 0 0 0 0
Totale 9.540