SOLARI, FABIO
 Distribuzione geografica
Continente #
EU - Europa 17.754
AS - Asia 2.078
NA - Nord America 1.574
Continente sconosciuto - Info sul continente non disponibili 249
SA - Sud America 167
AF - Africa 36
OC - Oceania 2
Totale 21.860
Nazione #
IT - Italia 17.429
US - Stati Uniti d'America 1.470
SG - Singapore 902
CN - Cina 525
VN - Vietnam 363
FR - Francia 143
BR - Brasile 95
BD - Bangladesh 87
HK - Hong Kong 65
CA - Canada 44
DE - Germania 39
JP - Giappone 28
AR - Argentina 27
MX - Messico 23
CH - Svizzera 21
FI - Finlandia 21
GB - Regno Unito 21
TW - Taiwan 15
IQ - Iraq 14
ES - Italia 13
CR - Costa Rica 12
EC - Ecuador 12
AT - Austria 11
CO - Colombia 11
IN - India 9
RU - Federazione Russa 9
UZ - Uzbekistan 9
ZA - Sudafrica 9
ID - Indonesia 8
NL - Olanda 8
PK - Pakistan 8
PL - Polonia 8
JM - Giamaica 7
MA - Marocco 6
TH - Thailandia 6
TR - Turchia 6
PE - Perù 5
PH - Filippine 5
PY - Paraguay 5
CL - Cile 4
DZ - Algeria 4
GT - Guatemala 4
IE - Irlanda 4
KR - Corea 4
MY - Malesia 4
NI - Nicaragua 4
SV - El Salvador 4
TN - Tunisia 4
UA - Ucraina 4
UY - Uruguay 4
CZ - Repubblica Ceca 3
HN - Honduras 3
HR - Croazia 3
SA - Arabia Saudita 3
VE - Venezuela 3
AL - Albania 2
AU - Australia 2
AZ - Azerbaigian 2
EG - Egitto 2
GE - Georgia 2
KE - Kenya 2
KZ - Kazakistan 2
LB - Libano 2
NO - Norvegia 2
RO - Romania 2
RS - Serbia 2
SE - Svezia 2
SK - Slovacchia (Repubblica Slovacca) 2
AM - Armenia 1
AW - Aruba 1
BA - Bosnia-Erzegovina 1
BH - Bahrain 1
BO - Bolivia 1
BY - Bielorussia 1
CD - Congo 1
CI - Costa d'Avorio 1
DO - Repubblica Dominicana 1
ET - Etiopia 1
GA - Gabon 1
GN - Guinea 1
GR - Grecia 1
IR - Iran 1
JO - Giordania 1
KW - Kuwait 1
LA - Repubblica Popolare Democratica del Laos 1
MC - Monaco 1
ME - Montenegro 1
MW - Malawi 1
NG - Nigeria 1
NP - Nepal 1
OM - Oman 1
SN - Senegal 1
SY - Repubblica araba siriana 1
TC - Turks e Caicos 1
TG - Togo 1
Totale 21.611
Città #
Genova 9.918
Genoa 4.653
Vado Ligure 1.323
Rapallo 1.303
Singapore 462
San Jose 335
Ashburn 193
Lauterbourg 124
Ho Chi Minh City 102
Beijing 96
Hanoi 95
New York 83
St Louis 62
Hong Kong 58
Bordighera 39
Santa Clara 35
Milan 24
Tokyo 23
Helsinki 21
Council Bluffs 20
Da Nang 20
Zurich 20
Los Angeles 19
Frankfurt am Main 18
Houston 18
Rome 17
Dallas 15
Haiphong 15
Mexico City 15
Naples 15
Orem 15
Atlanta 12
Chicago 12
Taipei 11
Washington 11
Boardman 9
Hải Dương 9
Newark 8
San José 8
Tashkent 8
Tianjin 8
Valenza 8
Biên Hòa 7
Bologna 7
Buffalo 7
Denver 7
Figino 7
Miami 7
Phoenix 7
Quảng Ngãi 7
São Paulo 7
Vienna 7
Warsaw 7
Boston 6
Brooklyn 6
Cagliari 6
Can Tho 6
Columbus 6
Guangzhou 6
Orlando 6
Philadelphia 6
Richmond Hill 6
Rio de Janeiro 6
San Francisco 6
Bangkok 5
Berlin 5
Kansas City 5
Memphis 5
Montreal 5
Nha Trang 5
Pittsburgh 5
Tampa 5
The Bronx 5
Toronto 5
Aachen 4
Asunción 4
Baghdad 4
Des Moines 4
Dublin 4
Johannesburg 4
Las Vegas 4
Lima 4
Managua 4
Ninh Bình 4
Nuremberg 4
Palermo 4
Phủ Lý 4
Portland 4
Princeton 4
Queens 4
Rovereto 4
San Antonio 4
Seattle 4
Shanghai 4
Thái Bình 4
Basingstoke 3
Bogotá 3
Brandon 3
Cleveland 3
Cologno Monzese 3
Totale 19.552
Nome #
A dataset of stereoscopic images and ground-truth disparity mimicking human fixations in peripersonal space 236
A fast joint bioinspired algorithm for optic flow and two-dimensional disparity estimation 230
An integrated artificial vision framework for assisting visually impaired users 225
A Neural Model for Coordinated Control of Horizontal and Vertical Alignment of the Eyes in Three-Dimensional Space 216
A cortical model for binocular vergence control without explicit calculation of disparity 214
A Compact Harmonic Code for Early Vision based on Anisotropic Frequency Channels 210
A stereoscopic augmented reality system for the veridical perception of the 3D scene layout 207
A man-machine communication system based on the visual analysis of dynamic gestures 203
A cortical architecture for the binocular perception of motion-in-depth 203
VRead Viewer 197
A neuromorphic control module for real-time vergence eye movements on the iCub robot head. 197
A Hierarchical System for a Distributed Representation of the Peripersonal Space of a Humanoid Robot 196
Calibrated depth and color cameras for accurate 3D interaction in a stereoscopic augmented reality environment 190
A Continuum-field Model of Visual Cortex Stimulus-driven Behaviour: Emergent Oscillations and Coherence Fields 190
Assessment of stereoscopic depth perception in augmented reality environments based on low-cost technologies 187
Virtual Reality to Simulate Visual Tasks for Robotic Systems 186
A Quantitative Comparison of Speed and Reliability for Log-Polar Mapping Techniques 185
AR ‘Sonny’ Levi 3D viewer: Augmented Reality app for Sonny Levi’s exhibition at Salone Nautico 185
Natural perception in dynamic stereoscopic augmented reality environments 184
Human-computer interaction approaches for the assessment and the practice of the cognitive capabilities of elderly people 182
Assessment of the visuo-motor coordination in the peripersonal space through augmented reality environments 179
A Computational Model for the Neural Representation and Estimation of the Binocular Vector Disparity from Convergent Stereo Image Pairs 179
The (in)effectiveness of simulated blur for depth perception in naturalistic images 177
A cortical model for vergence control: advantages of space-variant geometry of the cortical domain 174
An affordable stereoscopic 3D augmented reality system for life-like interaction 173
Autonomous learning of disparity-vergence behaviour through distributed coding and population reward: Basic mechanisms and real-world conditioning on a robot stereo head 172
How to organize analog VLSI operators to perform perceptual tasks in machine vision 169
A phase-based stereo vision system-on-a-chip 169
Bio-Inspired Active Vision Paradigms in Surveillance Applications 169
A neural model for binocular vergence control without explicit calculation of disparity 167
A systematic analysis of a V1–MT neural model for motion estimation 166
Phase-based stereo vision system-on-a-chip 165
A space-variant model for motion interpretation across the visual field 164
FFV1MT: A V1-MT feedforward architecture for optical flow estimation 163
Early Perception-Action Cycles in Binocular Vision: Visuomotor Paradigms and Cortical-like Architectures 163
Machine Vision - Applications and Systems 162
Simulated disparity and peripheral blur interact during binocular fusion 162
A Biologically-Inspired Model to Predict Perceived Visual Speed as a Function of the Stimulated Portion of the Visual Field 162
A Joint Bioinspired Architecture for Fast Optic Flow and Two-dimensional Disparity Estimation 161
Adaptive read-out mechanisms of disparity population codes: reaching the theoretical disparity-size correlation limit with minimal binocular resources 161
An oculus rift based exergame to improve awareness in disabled people 161
Fast technique for phase-based disparity estimation with no explicit calculation of phase 160
Embedding Fixation Constraints into Binocular Energy-based Models of Depth Perception 160
Human-Centric Machine Vision 160
A geometric model of spatial distortions in virtual and augmented environments 160
Veridical Perception of 3D Objects in a Dynamic Stereoscopic Augmented Reality System 155
A hierarchical model of complex cells in visual cortex for the binocular perception of motion-in-depth 154
An Architectural Model of the Non-linear Subunits of Complex Cells of Visual Cortex Based on Gated Intracortical Interactions 154
A virtual reality simulator for active stereo vision systems 153
A Dynamic Gesture Recognition System Based on the Visual Analysis of the Movements of the Hand. 153
A recursive approach to the design of adjustable linear models for complex motion analysis 152
Emergence of Motion-in-depth Selectivity in the Visual Cortex through Linear Combination of Binocular Energy Complex Cells with Different Ocular Dominance 151
Adjustable linear models for optic flow based obstacle avoidance 150
Empirical horopter explained by the statistics of disparity patterns in natural space 149
How a Population-based Representation of Binocular Visual Signal Can Intrinsically Mediate Autonomous Learning of Vergence Control 149
A virtual holographic display case for museum installations 148
An Integrated Virtual Environment for Visual-based Reaching 147
Centric-minded Templates for Self-motion Perception 147
Real-time simulation of large-scale neural architectures for visual features computation based on GPU 147
Interaction in an Immersive Collaborative Virtual Reality Environment: A Comparison Between Leap Motion and HTC Controllers 146
An Active System for Visually-Guided Reaching in 3D across Binocular Fixations 144
A Physicalist Approach to First-order Analysis of Optic Flow Fields in Extrastriate Cortical Areas 144
Emergence of Oscillations and Spatio-temporal Coherence States in a Continuum-model of Excitatory and Inhibitory Neurons 143
Designing Assistive Tools for the Market 143
A Computational Model for the Binocular Vector Disparity Estimation 143
The Perspective Geometry of the Eye: Toward Image-Based Eye-Tracking 142
An integrated neuromimetic architecture for direct motion interpretation in the log-polar domain 142
Design strategies for direct multi-scale and multi-orientation feature extraction in the log-polar domain 142
Vergence control with a neuromorphic iCub 139
Motion interpretation using adjustable linear models 138
An Early Cognitive Approach to Visual Motion Analysis 137
XRCoding: introducing computational thinking and coding in a gamified eXtended reality 137
Apparecchiatura per la visione olografica virtuale 136
Going to a Virtual Supermarket: Comparison of Different Techniques for Interacting in a Serious Game for the Assessment of the Cognitive Status 136
Perception and Action in Peripersonal Space: A Comparison between Video and Optical See-Through Augmented Reality Devices 136
Emergence of Motion-in-depth Selectivity in the Visual Cortex through Linear Combination of Binocular Energy Complex Cells with Different Ocular Dominance 134
Emergence of oscillations and spatio-temporal coherence states in a continuum-model of excitatory and inhibitory neurons 134
Local feature extraction in Log-Polar images 134
Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness 133
A Virtual Reality Tool for Benchmarking Active Stereo Vision Systems in the Peripersonal Space 132
A Mixed Reality system for the simulation of emergency and first-aid scenarios 132
Recovering 3-D Egomotion Parameters from Optic Flow: from Structural Principles to Analog Architectures 132
Lattice Models for Context-driven Regularization in Motion Perception 130
Binocular Vision Statistics in the Peripersonal Space: The Active Observer Perspective 130
Detection of 3D position of eyes through a consumer RGB-D camera for stereoscopic mixed reality environments 130
RiNeo MR: A mixed-reality tool for newborn life support training 128
Insert your own body in the oculus rift to improve proprioception 127
Adaptive Motion Pooling and Diffusion for Optical Flow Computation 127
Comparing real walking in immersive virtual reality and in physical world using gait analysis 127
Evaluation of a virtual reality system for ship handling simulations 126
A virtual reality tool for disparity statistics in the peripersonal space 123
Bio-inspired Active Vision for Obstacle Avoidance 123
A Neuromorphic Approach for Egomotion Vision Sensing. 122
Population coding for a reward-modulated Hebbian learning of vergence control 122
Walking in Augmented Reality: An Experimental Evaluation by Playing with a Virtual Hopscotch 121
Read-out rules for short-latency disparity-vergence responses from populations of binocular energy units: the effect of vertical disparities 120
Studying natural human-computer interaction in immersive virtual reality: A comparison between actions in the peripersonal and in the near-action space 120
Recognition of Daily Activities by embedding hand-crafted features within a semantic analysis 120
An architectural model for velocity-tuned spatio-temporal cortical filters. 119
An architectural hypothesis for direction selectivity in the visual cortex: The role of spatially asymmetric intracortical inhibition 118
Totale 15.702
Categoria #
all - tutte 69.652
article - articoli 17.082
book - libri 0
conference - conferenze 42.804
curatela - curatele 1.227
other - altro 2.508
patent - brevetti 1.295
selected - selezionate 0
volume - volumi 4.736
Totale 139.304


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.788 69 117 110 142 65 135 94 400 99 167 54 336
2022/20231.588 156 107 17 176 236 263 26 104 286 12 191 14
2023/20241.034 50 112 32 111 56 223 68 51 49 18 115 149
2024/20253.206 118 212 90 199 540 326 306 486 143 147 335 304
2025/20265.362 542 188 462 398 740 472 871 248 400 566 269 206
2026/2027567 567 0 0 0 0 0 0 0 0 0 0 0
Totale 21.860