MANCINI, MAURIZIO
 Distribuzione geografica
Continente #
EU - Europa 10.025
AS - Asia 15
NA - Nord America 4
Totale 10.044
Nazione #
IT - Italia 10.025
CN - Cina 10
US - Stati Uniti d'America 4
SG - Singapore 3
VN - Vietnam 2
Totale 10.044
Città #
Genova 5.954
Genoa 2.479
Rapallo 920
Vado Ligure 661
Bordighera 11
Ashburn 4
Beijing 4
Ho Chi Minh City 2
Singapore 2
Totale 10.037
Nome #
Movement Fluidity Analysis Based on Performance and Perception 222
A System for Mobile Active Music Listening Based on Social Interaction and Embodiment 203
Automated detection of impulsive movements in HCI 199
Low-intrusive Recognition of Expressive Movement Qualities 196
Effects of gender mapping on the perception of emotion from upper body movement in virtual characters 185
Towards a multimodal repository of expressive movement qualities in dance 173
Analysis of intrapersonal synchronization in full-body movements displaying different expressive qualities 171
Human movement expressivity for mobile active music listening 170
A system to support the learning of movement qualities in dance: A case study on dynamic symmetry 170
User-centered evaluation of the Virtual Binocular Interface 165
Designing multimodal interactive systems using EyesWeb XMI 164
Computing and evaluating the Body Laughter Index 162
Automated Laughter Detection from Full-Body Movements 152
Automated analysis of non-verbal expressive gesture 149
Evaluation of the Mobile Orchestra Explorer Paradigm 145
Enhancing music learning with smart technologies 145
The dancer in the eye: Towards a multi-layered computational framework of qualities in movement 144
A system for mobile music authoring and active listening 142
Embodied cooperation using mobile devices: presenting and evaluating the Sync4All application 139
MMLI: Multimodal Multiperson Corpus of Laughter in Interaction 138
An Invisible Line: Remote Communication Using Expressive Behavior 136
Modelling and Analysing Creative Communication within Groups of People: The Artistic Event at FET11 134
Computational Commensality: From Theories to Computational Models for Social Food Preparation and Consumption in HCI 133
Perception of intensity incongruence in synthesized multimodal expressions of laughter 132
Studying the Effect of Creative Joint Action on Musicians’ Behavior 131
Multimodal sensing, interpretation and copying of movements by a virtual agent 130
A virtual head driven by music expressivity 130
Analysis of emotional gestures for the generation of expressive copying behaviour in an embodied agent 128
Interactive reflexive and embodied exploration of sound qualities with BeSound 127
Sync’n’Move: social interaction based on music and gesture 127
Realtime Expressive Movement Detection Using the EyesWeb XMI Platform 127
Contextual factors and adaptative multimodal human-computer interaction: Multi-level specification of emotion and expressivity in Embodied Conversational Agents 126
EyesWeb XMI Open Software Platform 125
FET11- The European Future Technologies Conference and ExhibitionClosing Session - Performance, 6 May 2011 122
The behavior markup language: Recent developments and challenges 122
The energy lift: Automated measurement of postural tension and energy transmission 122
Multimodal analysis of laughter for an interactive system 121
Gelotophobia and the challenges of implementing laughter into virtual agents interactions 121
From acoustic cues to an expressive agent 121
Cross-disciplinary approaches to multimodal user interfaces 120
The control of agents' expressivity in interactive drama 120
A listening agent exhibiting variable behaviour 120
Affective interactive narrative in the CALLAS Project 120
Implementing distinctive behavior for conversational agents 119
Towards a model of nonverbal leadership in unstructured joint physical activity 119
Towards real-time affect detection based on sample entropy analysis of expressive gesture 117
How is your laugh today? 117
Gesture mimicry in expression of laughter 116
Automatically measuring biomechanical skills of violin performance: An exploratory study 116
The movements made by performers in a skilled quartet: a distinctive pattern, and the function that it serves 114
Rhythmic Body Movements of Laughter 114
Virtual agent multimodal mimicry of humans 112
Computational Feature Analysis of Body Movements Reveals Hierarchical Brain Organization 112
Generating distinctive behavior for Embodied Conversational Agents 111
Expressive Copying Behavior for Social Agents: A Perceptual Analysis 110
Dynamic behavior qualifiers for conversational agents 110
Formational parameters and adaptive prototype instantiation for MPEG-4 compliant gesture synthesis 108
Design and evaluation of expressive gesture synthesis for embodied conversational agents 106
Does embodied training improve the recognition of mid-level expressive movement qualities sonification? 106
Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent 105
Copying behaviour of expressive motion 104
How Action Adapts to Social Context: The Movements of Musicians in Solo and Ensemble Conditions 104
Levels of representation in the annotation of emotion for the specification of expressivity in ECAs 103
The 3rd international workshop on social behaviour in music 102
Implementing and evaluating a laughing virtual character 102
Analysis of Dominance in Small Music Ensemble 101
An expressive ECA showing complex emotions 101
Laugh When You’re Winning 97
Guest Editorial: Towards Machines Able to Deal with Laughter 95
The Mobile Orchestra Explorer 93
The change matters! Measuring the effect of changing the leader in joint music performances 91
Proceedings of the 5th International Workshop on Multimodal Interfaces (eNTERFACE’09) 90
Towards automated full body detection of laughter driven by human expert annotation 86
Implementing expressive gesture synthesis for embodied conversational agents 85
Greta: An interactive expressive ECA system 84
Gelotophobia and the challenges of implementing laughter into virtual agents interactions 81
Laughing with a virtual agent 73
Social retrieval of music content in multi-user performance 71
A VR game-based system for multimodal emotion data collection 56
LOL - Laugh out loud 56
Grand challenges in human-food interaction 56
Distinctiveness in multimodal behaviors 53
Expressive avatars in MPEG-4 51
What's on your plate? Collecting multimodal data to understand commensal behavior 46
Social Interaction Data-sets in the Age of Covid-19: a Case Study on Digital Commensality 41
Social robots as eating companions 28
Guess who's coming to dinner? Surveying Digital Commensality During Covid-19 Outbreak 25
Greta, une plateforme d'agent conversationnel expressif et interactif 16
Totale 10.232
Categoria #
all - tutte 33.525
article - articoli 8.292
book - libri 0
conference - conferenze 23.460
curatela - curatele 246
other - altro 721
patent - brevetti 0
selected - selezionate 0
volume - volumi 806
Totale 67.050


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021495 0 0 0 47 35 81 22 67 50 103 39 51
2021/20221.023 22 55 133 98 32 93 52 244 77 67 54 96
2022/20231.076 85 98 17 79 155 160 11 90 167 4 196 14
2023/2024583 20 73 27 63 60 116 22 18 45 27 18 94
2024/20251.603 20 133 46 108 256 142 148 262 55 67 191 175
2025/2026843 406 79 193 165 0 0 0 0 0 0 0 0
Totale 10.232