VIOLA, EROS
VIOLA, EROS
100023 - Dipartimento di Informatica, bioingegneria, robotica e ingegneria dei sistemi
A Framework for User Representation in Virtual Reality: From Hand Interaction to Full Body Embodiment
2024-07-31 Viola, Eros
Designing an Immersive Virtual Reality Scenario for Social Anxiety Elicitation and Modeling: A Preliminary Evaluation
2024-01-01 Martini, M.; Viola, E.; Bossi, F.; Frumento, S.; Iannizzotto, A.; Said, S.; Callara, A. L.; Solari, F.; Scilingo, E. P.; Greco, A.; Menicucci, D.; Chessa, M.
Evaluation of 3D Reconstruction Techniques for the Blending of Real and Virtual Environments
2024-01-01 Pizzo, M.; Viola, E.; Solari, F.; Chessa, M.
Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training
2024-01-01 Chessa, M.; Gerini, L.; Hussain, R.; Martini, M.; Pizzo, M.; Solari, F.; Viola, E.
IMMERSE: IMMersive Environment for Representing Self-Avatar Easily
2024-01-01 Viola, E.; Martini, M.; Solari, F.; Chessa, M.
Self representation and interaction in immersive virtual reality
2021-01-01 Viola, E.; Solari, F.; Chessa, M.
Small Objects Manipulation in Immersive Virtual Reality
2022-01-01 Viola, E; Solari, F; Chessa, M
Work-in-Progress â iCoding: Immersive Coding in Unity
2023-01-01 Chessa, Manuela; Delzanno, Giorgio; Giovannetti, Davide; Guerrini, Giovanna; Manini, Filippo; Miggiano, Davide; Pizzo, Marianna; Viola, Eros
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| A Framework for User Representation in Virtual Reality: From Hand Interaction to Full Body Embodiment | 31-lug-2024 | Viola, Eros | |
| Designing an Immersive Virtual Reality Scenario for Social Anxiety Elicitation and Modeling: A Preliminary Evaluation | 1-gen-2024 | Martini, M.; Viola, E.; Bossi, F.; Frumento, S.; Iannizzotto, A.; Said, S.; Callara, A. L.; Solari, F.; Scilingo, E. P.; Greco, A.; Menicucci, D.; Chessa, M. | |
| Evaluation of 3D Reconstruction Techniques for the Blending of Real and Virtual Environments | 1-gen-2024 | Pizzo, M.; Viola, E.; Solari, F.; Chessa, M. | |
| Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training | 1-gen-2024 | Chessa, M.; Gerini, L.; Hussain, R.; Martini, M.; Pizzo, M.; Solari, F.; Viola, E. | |
| IMMERSE: IMMersive Environment for Representing Self-Avatar Easily | 1-gen-2024 | Viola, E.; Martini, M.; Solari, F.; Chessa, M. | |
| Self representation and interaction in immersive virtual reality | 1-gen-2021 | Viola, E.; Solari, F.; Chessa, M. | |
| Small Objects Manipulation in Immersive Virtual Reality | 1-gen-2022 | Viola, E; Solari, F; Chessa, M | |
| Work-in-Progress â iCoding: Immersive Coding in Unity | 1-gen-2023 | Chessa, Manuela; Delzanno, Giorgio; Giovannetti, Davide; Guerrini, Giovanna; Manini, Filippo; Miggiano, Davide; Pizzo, Marianna; Viola, Eros |