MARTINI, MATTEO
 Distribuzione geografica
Continente #
EU - Europa 145
AS - Asia 105
NA - Nord America 55
SA - Sud America 12
OC - Oceania 1
Totale 318
Nazione #
IT - Italia 109
SG - Singapore 48
US - Stati Uniti d'America 47
CN - Cina 25
VN - Vietnam 17
DE - Germania 11
CA - Canada 8
BR - Brasile 5
HK - Hong Kong 5
AR - Argentina 4
AT - Austria 4
GB - Regno Unito 4
JP - Giappone 4
PL - Polonia 4
ES - Italia 3
CH - Svizzera 2
NO - Norvegia 2
TW - Taiwan 2
AU - Australia 1
BD - Bangladesh 1
CZ - Repubblica Ceca 1
DK - Danimarca 1
FR - Francia 1
IQ - Iraq 1
LB - Libano 1
NL - Olanda 1
PE - Perù 1
PK - Pakistan 1
RO - Romania 1
SE - Svezia 1
UY - Uruguay 1
VE - Venezuela 1
Totale 318
Città #
Genoa 87
Singapore 23
Ashburn 17
Vado Ligure 13
Richmond Hill 6
Ho Chi Minh City 5
Aachen 4
Beijing 4
Council Bluffs 4
Hong Kong 4
Tokyo 4
Vienna 4
Warsaw 4
Chicago 3
Hanoi 3
New York 3
San Jose 3
Bad Salzungen 2
Barcelona 2
Haiphong 2
Lemont 2
Levanger 2
Quảng Ngãi 2
Rome 2
Sarzana 2
Seattle 2
Sousa 2
Southampton 2
Taipei 2
Washington 2
Zurich 2
Amsterdam 1
Augsburg 1
Bad Lippspringe 1
Baghdad 1
Buffalo 1
Bình Dương 1
City of London 1
Copenhagen 1
Dallas 1
Des Moines 1
Dhaka 1
Guangzhou 1
Hải Dương 1
Jundiaí 1
Louisville 1
Malargüe 1
Maracaibo 1
Marseille 1
Montevideo 1
Montgomery 1
Montreal 1
Munich 1
Münster 1
Ninh Bình 1
Northampton 1
Piscataway 1
Piura 1
Prague 1
Quận Ba 1
San Juan Bautista 1
San Miguel de Tucumán 1
Santa Clara 1
Sorocaba 1
Sydney 1
São José dos Pinhais 1
Villa José León Suárez 1
Weimar 1
Worcester 1
Wrexham 1
Totale 258
Nome #
Immersive versus Non-Immersive Virtual Reality Environments: Comparing Different Visualization Modalities in a Cognitive-Motor Dual-Task 83
IMMERSE: IMMersive Environment for Representing Self-Avatar Easily 75
Obstacle Avoidance and Interaction in Extended Reality: An Approach Based on 3D Object Detection 49
Cooperation in Virtual Reality: Exploring Environmental Decision-Making through a Real-Effort Threshold Public Goods Game 27
Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training 26
Deep Learning-Based Classification of Social Anxiety Disorder Using Continuous Self-Reported Anxiety in Virtual Reality 26
Designing an Immersive Virtual Reality Scenario for Social Anxiety Elicitation and Modeling: A Preliminary Evaluation 24
Virtual Reality as a Tool for Upper Limb Rehabilitation in Rett Syndrome: Reducing Stereotypies and Improving Motor Skills 22
Totale 332
Categoria #
all - tutte 742
article - articoli 53
book - libri 0
conference - conferenze 689
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 1.484


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202414 0 0 3 0 7 1 0 0 0 0 2 1
2024/202536 1 1 2 1 6 4 4 9 1 0 4 3
2025/2026282 3 1 18 5 84 38 32 35 49 17 0 0
Totale 332