GERINI, LORENZO
 Distribuzione geografica
Continente #
EU - Europa 345
AS - Asia 112
NA - Nord America 67
SA - Sud America 11
AF - Africa 2
Totale 537
Nazione #
IT - Italia 335
US - Stati Uniti d'America 64
SG - Singapore 50
CN - Cina 32
VN - Vietnam 15
BR - Brasile 6
AT - Austria 4
JP - Giappone 4
BD - Bangladesh 3
CA - Canada 3
HK - Hong Kong 3
PL - Polonia 3
AR - Argentina 2
CO - Colombia 2
DE - Germania 2
DZ - Algeria 1
FR - Francia 1
ID - Indonesia 1
IQ - Iraq 1
PE - Perù 1
PK - Pakistan 1
TW - Taiwan 1
UZ - Uzbekistan 1
ZA - Sudafrica 1
Totale 537
Città #
Genoa 267
Vado Ligure 49
Singapore 26
Ashburn 20
Ho Chi Minh City 6
Hanoi 4
New York 4
San Jose 4
Hong Kong 3
Houston 3
Memphis 3
Tokyo 3
Warsaw 3
Beijing 2
Buffalo 2
Denver 2
Frankfurt am Main 2
Indianapolis 2
Los Angeles 2
Sarzana 2
Atlanta 1
Batna City 1
Boardman 1
Bordighera 1
Boston 1
Brandon 1
Brantford 1
Council Bluffs 1
Da Nang 1
Dhaka 1
Elk Grove Village 1
Erbil 1
Fresno 1
Guarapuava 1
Hamilton 1
Hempstead 1
Hải Dương 1
Johannesburg 1
Jundiaí 1
Lauterbourg 1
Malargüe 1
Milan 1
Phủ Lý 1
Piura 1
Procida 1
Rio de Janeiro 1
Rome 1
San Benedetto del Tronto 1
São Vicente 1
Taipei 1
Tashkent 1
Turin 1
Uberlândia 1
Verona 1
Vienna 1
Villa Ballester 1
Vinci 1
Wasco 1
Waterbury 1
Totale 448
Nome #
XRCoding: introducing computational thinking and coding in a gamified eXtended reality 131
A 3D Visual Programming Language for Tangible Coding in Extended Reality 101
A cup of coffee in Mixed Reality: analysis of movements' smoothness from real to virtual 89
Passive Haptic Feedback for More Realistic and Efficient Grasping Movements in Virtual Environments 67
Passive Haptic Feedback for More Realistic and Efficient Grasping Movements in Virtual Environments 52
Gamified Virtual Reality for Computational Thinking 47
Cooperation in Virtual Reality: Exploring Environmental Decision-Making through a Real-Effort Threshold Public Goods Game 30
Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training 27
Immersive VR for the Assessment of Spatial Skills in Adolescents: Performance, Gender Effects, and Links to Computational Thinking 8
Totale 552
Categoria #
all - tutte 1.585
article - articoli 296
book - libri 0
conference - conferenze 1.289
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 3.170


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2022/20232 0 0 0 0 0 0 0 0 0 0 1 1
2023/202432 2 1 2 5 0 4 4 5 2 2 2 3
2024/2025169 4 4 1 15 19 23 19 20 9 12 24 19
2025/2026349 22 14 47 40 54 18 35 26 38 22 28 5
Totale 552