ZOLEZZI, DANIELE

ZOLEZZI, DANIELE  

100023 - Dipartimento di Informatica, bioingegneria, robotica e ingegneria dei sistemi  

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Risultati 1 - 20 di 32 (tempo di esecuzione: 0.028 secondi).
Titolo Data di pubblicazione Autore(i) File
'Alice in Codeland': A Gamified Approach to Web Programming Education 1-gen-2024 Zolezzi, D.; Iacono, S.; Vercelli, G.
Advancing Persistent Character Generation: Comparative Analysis of Fine-Tuning Techniques for Diffusion Models 1-gen-2024 Martini, Luca; Iacono, Saverio; Zolezzi, Daniele; Vercelli, GIANNI VIARDO
Beyond Immersion: Reframing XR Education through Gamification and AI-Supported Role Reversal 1-gen-2025 Vercelli, Gianni; Zolezzi, Daniele; Iacono, Saverio; Lorenzoni, Gaia; Martini, Luca
Breaking the Canvas: A Serious Game to challenge stereotypes in Visual Culture through Fine Arts 1-gen-2023 Anastasi, Selenia; Zolezzi, Daniele
Building Consistent Characters through Open-Source Generative AI 1-gen-2024 Martini, Luca; LA TESSA, Lara; Zolezzi, Daniele
Ceci N’Est Pas Une Publication: The Art of AI-Generated Research Papers 1-gen-2024 Zolezzi, Daniele
Comunicazione Digitale XR: Assessing the impact of extended reality technologies on learning 1-gen-2024 Zolezzi, Daniele; Iacono, Saverio; Martini, Luca; Vercelli, GIANNI VIARDO
Education Strikes Back: Gamification, Generative AI, and XR as the New Force Shaping the Future of MOOCs 29-mag-2025 Zolezzi, Daniele
Educational Metaverse: teaching within immersive environments 1-gen-2025 Zolezzi, Daniele; Rossi, Micaela; Vercelli, Gianni Viardo; Iacono, Saverio
Facilitating Learning Through Role Inversion: The Flipped Role Methodology with AI Integration 1-gen-2025 Zolezzi, Daniele; Martini, Luca; Vercelli, Gianni Viardo
Gamification di un video-corso sulle competenze informatiche di base: da Gli Irrinunciabili a Star Words 1-gen-2015 Iacono, Saverio; Coccoli, Mauro; Zolezzi, Daniele; Vercelli, GIANNI VIARDO
Gamifying Cultural Heritage: the digitization journey of Genoa University Museum System (SMA-UniGe) 1-gen-2025 La Tessa, L.; Coccoli, M.; Schiaparelli, S.; Iacono, S.; Vercelli, G.; Zolezzi, D.
Metaverse, a year after: evolution of XR tools and generative-AI 1-gen-2023 Iacono, Saverio; Zolezzi, Daniele; Vercelli, Gianni
Metaverso Educativo: insegnare all’interno di ambienti immersivi 1-gen-2025 Rossi, Micaela; Vercelli, Gianni; Zolezzi, Daniele; Iacono, Saverio
Multi stage generative upscaler recovers low resolution football broadcast images through diffusion models with ControlNet conditioning and LoRA fine tuning 1-gen-2025 Martini, Luca; Zolezzi, Daniele; Iacono, Saverio; Oneto, Luca; Vercelli, Gianni Viardo
Online Peer Instruction on Moodle to Foster Students' Engagement at the Time of COVID-19 Pandemic 1-gen-2022 Vallarino, Mario; Iacono, Saverio; Zolezzi, Daniele; Vercelli, Gianni V.
Puzzle Battle 2.0: A Revisited Serious Game in VR During Pandemic’s Period 1-gen-2021 Vercelli, G. V.; Iacono, S.; Vallarino, M.; Zolezzi, D.
Real-Time Multilingual Museum Guidance with ConvAI and Unreal Engine 5 1-gen-2025 Lorenzoni, Gaia; Scaramuzzino, Matteo; Iacono, Saverio; Martini, Luca; Zolezzi, Daniele; Vercelli, Gianni
Results of a Gamification University Experience for Teaching Web Programming: The “Alice in Codeland” Project 1-gen-2026 Zolezzi, Daniele; Martini, Luca; Iacono, Saverio; Vercelli, Gianni Viardo
SAMPAI: A VR Framework for Industrial Safety Training Inspired by Cultural Heritage Education 1-gen-2025 Vercelli, Gianni; Iacono, Saverio; Martini, Luca; Zardetto, Michele; Zolezzi, Daniele