FRADIANTE, VALERIA
 Distribuzione geografica
Continente #
AS - Asia 116
EU - Europa 99
NA - Nord America 86
SA - Sud America 11
AF - Africa 2
Totale 314
Nazione #
US - Stati Uniti d'America 84
IT - Italia 82
SG - Singapore 49
BD - Bangladesh 30
CN - Cina 26
BR - Brasile 8
FI - Finlandia 7
VN - Vietnam 6
DE - Germania 3
EC - Ecuador 2
NL - Olanda 2
TN - Tunisia 2
UA - Ucraina 2
CA - Canada 1
CH - Svizzera 1
HK - Hong Kong 1
IE - Irlanda 1
JO - Giordania 1
MX - Messico 1
PH - Filippine 1
SE - Svezia 1
TH - Thailandia 1
TR - Turchia 1
UY - Uruguay 1
Totale 314
Città #
Genoa 45
Singapore 14
Helsinki 7
Ashburn 5
Gassino Torinese 5
New York 5
San Antonio 5
Buffalo 4
Cheyenne 3
Frankfurt am Main 3
Los Angeles 3
Rome 3
Salt Lake City 3
Turin 3
Chicago 2
Hanoi 2
Ho Chi Minh City 2
Kryvyi Rih 2
Secaucus 2
Tunis 2
Washington 2
Angeles City 1
Baltimore 1
Bari 1
Barra Mansa 1
Beijing 1
Birmingham 1
Bladel 1
Bologna 1
Bom Despacho 1
Brossard 1
Catania 1
Catanzaro 1
Ceppaloni 1
Charlotte 1
Cincinnati 1
Cleveland 1
Collegno 1
Cranston 1
Da Nang 1
Decatur 1
Des Moines 1
Detroit 1
Dulles 1
Farmington 1
Ferno 1
Fort Lee 1
Foshan 1
Guayaquil 1
Herndon 1
Hong Kong 1
Honolulu 1
Houston 1
Istanbul 1
Jacksonville 1
Jordânia 1
Juazeiro 1
Land O' Lakes 1
Leesburg 1
Longqiao 1
Malmo 1
Melber 1
Mexico City 1
Milan 1
Montevideo 1
Naples 1
Newark 1
Orem 1
Partinico 1
Perth Amboy 1
Philadelphia 1
Phoenix 1
Phuket 1
Phủ Lý 1
Pietragalla 1
Piscataway 1
Pomigliano d'Arco 1
Quito 1
Riverview 1
Rudolfstetten 1
Salvador 1
San Francisco 1
San Jose 1
Sant'Anastasia 1
Santa Clara 1
Santana de Parnaíba 1
Sterling 1
São Bernardo do Campo 1
Taiyuan 1
Tampa 1
Taranto 1
Uberlândia 1
Westwood 1
Williston 1
Zarqa 1
Totale 196
Nome #
Serious Games to facilitate personalized learning enhanced by technologies, to promote the development of problem-solving skills within shared training paths in the UNITA Alliance Digital Learning Environment 59
Digital Education: Theoretical Frameworks and Best Practices for Teaching and Learning in the Security and Defence Area 34
Best Practices 31
Strategie di gamification con Moodle per lo sviluppo di competenze di problem solving e per uno sviluppo sostenibile 28
TEACHERS' STRATEGIES AND DIFFICULTIES IN DESIGNING GAMIFICATION ACTIVITIES 27
Involving Teachers in Gamified Learning Activities Using Generative Artificial Intelligence Tools 26
Design didactic activities using gamification: the perspective of teachers 23
Serious game for higher Mathematics education: evaluation of the learning tool 23
The generalization of the solution process in a mathematical problem-solving activity with an Advanced Computing Environment 22
Percorsi di PCTO con Moodle per un orientamento formativo e per far scoprire le figure professionali formate dalla Scuola di Medicina dell’Università di Torino 21
Design Gamification Strategies in a Digital Learning Environment: The Impact on Students 19
From Theory to Training: Exploring Teachers' Attitudes Towards Artificial Intelligence in Education 17
Totale 330
Categoria #
all - tutte 772
article - articoli 112
book - libri 0
conference - conferenze 423
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 148
Totale 1.455


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2025/2026330 0 0 25 36 21 29 24 17 21 53 69 35
Totale 330